Chris, Gagan, Phil, and Ben discuss achievements, Hollow Knight, Firewatch, and Nier Automata.


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Time stamps

0:01:55 - Podcast begins.
0:09:34 - Achievements/Trophies discussion. 
0:52:18 - Hollow Knight talk. 
1:09:20 - Firewatch talk. 
1:29:30 - Nier: Automata talk. 
1:55:20 - Lawbreakers talk. 
2:29:30 - We begin wrapping up. 

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#1 AngelsandDemons 2017-10-07 23:03
Firewatch was interesting in that the initial player choices of the narrative was an effective way to engage the player's engagement into the story; however, none of those choice seemed to impact anything else in terms of the story's final development.

Nier? I found the quests to be laughable in trademark JRPG style as they did little to develop the relationship between the protagonist and antagonist. However, I think the game's most notable contribution is its post end game which I dabbled in lightly before trading in the game. I'd like to hear what you guys thought of the end game.

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