Guess which game we are talking about this week? No seriously, guess.


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Timestamps

0:00:30 - Podcast Begins.
0:06:00 - Mankind Divided on Deus Ex's stupid pre-order bonus.
0:29:30 - Collector's Editions used to be cool and then it became like comics. 
0:33:45 - Marty O' Donnell v Bungie and Activision.
0:54:35 - Metal Gear Solid V talk begins.
1:51:00 - Here we actually begin to complain about MGSV stuff.  
1:53:00 - No Story spoiler, but we spoil the structure and tell you how many missions are in the game. 
2:01:15 - How this would have scored. 
2:09:15 - The semantics of all semantics. 
2:11:15 - What if Rocket League?
2:13:00 - Open World design and did that impact MGSV?
2:30:15 - Kojima's Production
2:41:00 - Triple A studios look out!
2:45:15 - MGSV is still pretty great. 
2:47:30 - Suck it, Towers.
2:50:00 - We begin wrapping up and tease next week's podcast. 

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Comments   

#2 skinny_man_69 2015-09-15 04:04
Quoting AngelsandDemons:
Great podcast! 1) You guys need to bring back the subtle game sounds and music during the discussion. Extra points if the music actually comes from the game of discussion. 2) Don't be afraid to have a short interlude. Sometimes you can tell you guys are getting tired. Shortpause and Giantbomb do this quite nicely and it keeps the momentum strong. 3) As far as MGS5 goes, I'm surprised no one mentioned Mercenaries. I mean, MGS5 is a virtual playground of destruction; and, although Mercenaries is a dated XBOX game, having to pay for all of your ammo and weapons, the mission structure, and the "FUN" you can have draw at least one parallel. 4) Dammit, add a listener question: that'll provoke all these damn lurkers to comment! It can't hurt to try :-)


This guy needs to be our manager. All great ideas, including the Mercenaries shout-out. Secret best game on the Xbox
#1 AngelsandDemons 2015-09-15 01:22
Great podcast! 1) You guys need to bring back the subtle game sounds and music during the discussion. Extra points if the music actually comes from the game of discussion. 2) Don't be afraid to have a short interlude. Sometimes you can tell you guys are getting tired. Shortpause and Giantbomb do this quite nicely and it keeps the momentum strong. 3) As far as MGS5 goes, I'm surprised no one mentioned Mercenaries. I mean, MGS5 is a virtual playground of destruction; and, although Mercenaries is a dated XBOX game, having to pay for all of your ammo and weapons, the mission structure, and the "FUN" you can have draw at least one parallel. 4) Dammit, add a listener question: that'll provoke all these damn lurkers to comment! It can't hurt to try :-)

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